Coding: Literature Adaptation
Description
This lesson guides students through adapting a book into a media production, using Scratch, a visual programming language to program a Scratch Play. Developing a literature adaptation requires students to not only comprehend a story but also to closely study an original work, and to be created in a retelling. Many students need support to consider the implications of the new medium, and how that will change aspects of the original work. The selection of the literature to be adapted and the length (as well as complexity) of the final Scratch Play will vary according to grade level and age- appropriateness.
Program options:
In-person • Virtual (Live Streaming)
Please fill out this inquiry form or call 866-500-9265 for more information. (Virtual programs are not charged a travel fee.)
Materials:
All students should have access to the following:
- Video conference software
- Zoom or Google Meet are preferred.
- Reliable Internet access
- Scratch programming environment on either
- iPad Only
- PC/Macs/Chromebook inclusive
Price & Info
Price
Workshop Cost per Day: $640
Additional Fees: In-Person Program Travel Fee - $95 per day; Virtual Program Technology Fee - $45; (On-Demand programs are not charged travel or tech fees)
Information
Audience Limit: 25
Program Length: 50 minutes
Workshop Minimum # of Days: 1
Appropriate For Grade(s): Pre-K, 1st, 2nd, 3rd, 4th, 5th, 6th
Theme
Theme
Curriculum Connections
Curriculum Connections
English Language Arts
STEAM